Human Augmentation Researcher / Physical AI Engineer / Co-Creation Specialist / Maker
Hideki Shimobayashi explores the Physical AI frontier at the intersection of HCI, VR, Haptics, and Robotics. He currently holds a dual role as a Ph.D. student at the University of Tokyo (advised by Dr. Masahiko Inami) and a Researcher at Hitachi, Ltd.
At Hitachi, he bridges innovation and implementation, notably serving as the concept leader for Hitachi's virtual exhibition at EXPO 2025 Osaka. His research evolved from Brain-Machine Interface studies at ATR to his current focus on Human Augmentation. His innovative work has been recognized with premier awards, including the SIGGRAPH Audience Award, Laval Virtual Award, and Asia Digital Art Award.
Beyond research, he is a dedicated "Maker" at heart. Building robots since middle school, he has been a regular exhibitor at Maker Faire since 2016, driven by the pure joy of prototyping unique interactions.
An inter-morphologic avatar designed for multi-presence. It extends the user's agency by transforming the hand into a mobile robot that can navigate and interact with remote environments.
Research on analyzing asymmetric directed functional connectivity within the brain using fMRI data. Published in the journal NeuroImage.
An online presentation tool that synthesizes the presenter's video onto slides, enabling interactive presentations with gestures.
A VR experience where users "become a tree." Using whole-body haptics, it simulates seasons and environmental changes as somatic sensations. Winner of the Laval Virtual Award.
A VR application that allows users to experience the world from a cat's perspective, exploring low angles and unique interactions.
A fan-made robotics project recreating the "Tachikoma" from Ghost in the Shell in a compact, functional form.